Manpages - rtcIntersect1Mp.3embree3
Table of Contents
NAME
rtcIntersect1Mp - finds the closest hits for a stream of M pointers
to single rays
SYNOPSIS
#include <embree3/rtcore.h>
void rtcIntersect1Mp(
RTCScene scene,
struct RTCIntersectContext* context,
struct RTCRayHit** rayhit,
unsigned int M
);
DESCRIPTION
The rtcIntersect1Mp function finds the closest hits for a stream of
M single rays (rayhit argument) with the scene (scene argument).
The rayhit argument points to an array of pointers to the individual
ray/hit structures. See Section [rtcIntersect1] for a description of how
to set up and trace a ray.
A ray in a ray stream is considered inactive if its tnear value is
larger than its tfar value.
The stream size M can be an arbitrary positive integer including 0.
Each ray must be aligned to 16 bytes.
EXIT STATUS
For performance reasons this function does not do any error checks, thus will not set any error flags on failure.
SEE ALSO
[rtcOccluded1Mp]