Manpages - overload.3perl
Table of Contents
NAME
overload - Package for overloading Perl operations
SYNOPSIS
package SomeThing; use overload + => \&myadd, - => \&mysub; # etc … package main; $a = SomeThing->new( 57 ); $b = 5 + $a; … if (overload::Overloaded $b) {…} … $strval = overload::StrVal $b;
DESCRIPTION
This pragma allows overloading of Perl’s operators for a class. To overload built-in functions, see Overriding Built-in Functions in perlsub instead.
Fundamentals
Declaration
Arguments of the use overload
directive are (key, value) pairs. For
the full set of legal keys, see Overloadable Operations below.
Operator implementations (the values) can be subroutines, references to
subroutines, or anonymous subroutines - in other words, anything legal
inside a &{ ... }
call. Values specified as strings are interpreted as
method names. Thus
package Number; use overload “-” > "minus", "*
“ => \&muas, ”“ => sub {
…; };
declares that subtraction is to be implemented by method minus()
in
the class Number
(or one of its base classes), and that the function
Number::muas()
is to be used for the assignment form of
multiplication, *=
. It also defines an anonymous subroutine to
implement stringification: this is called whenever an object blessed
into the package Number
is used in a string context (this subroutine
might, for example, return the number as a Roman numeral).
Calling Conventions and Magic Autogeneration
The following sample implementation of minus()
(which assumes that
Number
objects are simply blessed references to scalars) illustrates
the calling conventions:
package Number; sub minus { my ($self, $other, $swap) = @_; my $result = $$self - $other; # * $result = -$result if $swap; ref $result ? $result
bless \$result; } # * may recurse once - see table below
Three arguments are passed to all subroutines specified in the
use overload
directive (with exceptions - see below, particularly
nomethod).
The first of these is the operand providing the overloaded operator
implementation - in this case, the object whose minus()
method is
being called.
The second argument is the other operand, or undef
in the case of a
unary operator.
The third argument is set to TRUE if (and only if) the two operands have
been swapped. Perl may do this to ensure that the first argument
($self
) is an object implementing the overloaded operation, in line
with general object calling conventions. For example, if $x
and $y
are =Number=s:
operation | generates a call to ===========|=====================
$x -
$y | minus($x, $y, ) $x - 7 | minus($x, 7, ) 7 - $x | minus($x, 7, 1)
Perl may also use minus()
to implement other operators which have not
been specified in the use overload
directive, according to the rules
for Magic Autogeneration described later. For example, the
use overload
above declared no subroutine for any of the operators
--
, neg
(the overload key for unary minus), or -=
. Thus
operation | generates a call to ===========|=====================
-$x
minus($x, 0, 1) $x-- | minus($x, 1, undef) $x -= 3 | minus($x, 3, |
undef)
Note the undef=s: where autogeneration results in the method for a
standard operator which does not change either of its operands, such as
=-
, being used to implement an operator which changes the operand
(mutators: here, --
and -=
), Perl passes undef as the third
argument. This still evaluates as FALSE, consistent with the fact that
the operands have not been swapped, but gives the subroutine a chance to
alter its behaviour in these cases.
In all the above examples, minus()
is required only to return the
result of the subtraction: Perl takes care of the assignment to $x
. In
fact, such methods should not modify their operands, even if undef
is passed as the third argument (see Overloadable Operations).
The same is not true of implementations of ++
and --
: these are
expected to modify their operand. An appropriate implementation of --
might look like
use overload – => “decr”, # … sub decr { –${$_[0]}; }
If the bitwise feature is enabled (see feature), a fifth TRUE argument
is passed to subroutines handling &
, |
, ^
and ~
. This indicates
that the caller is expecting numeric behaviour. The fourth argument will
be undef
, as that position ($_[3]
) is reserved for use by nomethod.
Mathemagic, Mutators, and Copy Constructors
The term ’mathemagic’ describes the overloaded implementation of mathematical operators. Mathemagical operations raise an issue. Consider the code:
$a = $b; –$a;
If $a
and $b
are scalars then after these statements
$a == $b - 1
An object, however, is a reference to blessed data, so if $a
and $b
are objects then the assignment $a = $b
copies only the reference,
leaving $a
and $b
referring to the same object data. One might
therefore expect the operation --$a
to decrement $b
as well as $a
.
However, this would not be consistent with how we expect the
mathematical operators to work.
Perl resolves this dilemma by transparently calling a copy constructor
before calling a method defined to implement a mutator (--
, +=
, and
so on.). In the above example, when Perl reaches the decrement
statement, it makes a copy of the object data in $a
and assigns to
$a
a reference to the copied data. Only then does it call decr()
,
which alters the copied data, leaving $b
unchanged. Thus the object
metaphor is preserved as far as possible, while mathemagical operations
still work according to the arithmetic metaphor.
Note: the preceding paragraph describes what happens when Perl autogenerates the copy constructor for an object based on a scalar. For other cases, see Copy Constructor.
Overloadable Operations
The complete list of keys that can be specified in the use overload
directive are given, separated by spaces, in the values of the hash
%overload::ops
:
with_assign > + - * / % ** << >> x ., assign => +
-= *= /= %= **= <<=
>>= x= .=, num_comparison > < <
> >= = !
, 3way_comparison=> <=> cmp,
str_comparison > lt le gt ge eq ne, binary => & &
| |= ^ ^= &. &.= |.
.= ^. ^.=, unary => neg ! ~ ~., mutators => ++ –, func => atan2 cos |
sin exp abs log sqrt int, conversion => bool “” 0+ qr, iterators => <>, filetest => -X, dereferencing => ${} @{} %{} &{} *{}, matching => ~~, special => nomethod fallback =
Most of the overloadable operators map one-to-one to these keys. Exceptions, including additional overloadable operations not apparent from this hash, are included in the notes which follow. This list is subject to growth over time.
A warning is issued if an attempt is made to register an operator not found above.
not
The operatornot
is not a valid key foruse overload
. However, if the operator!
is overloaded then the same implementation will be used fornot
(since the two operators differ only in precedence).neg
The keyneg
is used for unary minus to disambiguate it from binary-
.++
,--
Assuming they are to behave analogously to Perl’s++
and--
, overloaded implementations of these operators are required to mutate their operands. No distinction is made between prefix and postfix forms of the increment and decrement operators: these differ only in the point at which Perl calls the associated subroutine when evaluating an expression.- Assignments += -= = /= %= **= <<= >>= x= .= &= |= ^= &.= |.= ^.=
Simple assignment is not overloadable (the
=
key is used for the Copy Constructor). Perl does have a way to make assignments to an object do whatever you want, but this involves using *tie(), not overload - see tie in perlfunc and the COOKBOOK examples below. The subroutine for the assignment variant of an operator is required only to return the result of the operation. It is permitted to change the value of its operand (this is safe because Perl calls the copy constructor first), but this is optional since Perl assigns the returned value to the left-hand operand anyway. An object that overloads an assignment operator does so only in respect of assignments to that object. In other words, Perl never calls the corresponding methods with the third argument (the swap argument) set to TRUE. For example, the operation $a *= $b cannot lead to$b
’s implementation of*=
being called, even if$a
is a scalar. (It can, however, generate a call to$b
’s method for*
). Non-mutators with a mutator variant + - * / % ** << >> x . & | ^ &.
. ^. As described above, Perl may call methods for operators like +
and
&
in the course of implementing missing operations like++
,+=
, and&=
. While these methods may detect this usage by testing the definedness of the third argument, they should in all cases avoid changing their operands. This is because Perl does not call the copy constructor before invoking these methods.int
Traditionally, the Perl functionint
rounds to 0 (see int in perlfunc), and so for floating-point-like types one should follow the same semantic.- String, numeric, boolean, and regexp conversions “” 0+ bool These
conversions are invoked according to context as necessary. For
example, the subroutine for
""
(stringify) may be used where the overloaded object is passed as an argument toprint
, and that forbool
where it is tested in the condition of a flow control statement (likewhile
) or the ternary?:
operation. Of course, in contexts like, for example,$obj + 1
, Perl will invoke$obj
’s implementation of+
rather than (in this example) converting$obj
to a number using the numify method0+
(an exception to this is when no method has been provided for+
and fallback is set to TRUE). The subroutines for""
,0+
, andbool
can return any arbitrary Perl value. If the corresponding operation for this value is overloaded too, the operation will be called again with this value. As a special case if the overload returns the object itself then it will be used directly. An overloaded conversion returning the object is probably a bug, because you’re likely to get something that looks likeYourPackage=HASH(0x8172b34)
. qr The subroutine forqr
is used wherever the object is interpolated into or used as a regexp, including when it appears on the RHS of a=~
or!~
operator.qr
must return a compiled regexp, or a ref to a compiled regexp (such asqr//
returns), and any further overloading on the return value will be ignored. - Iteration If
<>
is overloaded then the same implementation is used for both the read-filehandle syntax<$var>
and globbing syntax<${var}>
. - File tests The key
-X
is used to specify a subroutine to handle all the filetest operators (-f
,-x
, and so on: see -X in perlfunc for the full list); it is not possible to overload any filetest operator individually. To distinguish them, the letter following the ’-’ is passed as the second argument (that is, in the slot that for binary operators is used to pass the second operand). Calling an overloaded filetest operator does not affect the stat value associated with the special filehandle_
. It still refers to the result of the laststat
,lstat
or unoverloaded filetest. This overload was introduced in Perl 5.12. - Matching The key
"~~"
allows you to override the smart matching logic used by the~~
operator and the switch construct (given=/=when
). See Switch Statements in perlsyn and feature. Unusually, the overloaded implementation of the smart match operator does not get full control of the smart match behaviour. In particular, in the following code: package Foo; use overload~ => match; my $obj = Foo->new(); $obj ~
[ 1,2,3 ]; the smart match does not invoke the method call like this: $obj->match([1,2,3],0); rather, the smart match distributive rule takes precedence, so$obj
is smart matched against each array element in turn until a match is found, so you may see between one and three of these calls instead: $obj->match(1,0); $obj->match(2,0); $obj->match(3,0); Consult the match table in Smartmatch Operator in perlop for details of when overloading is invoked. - Dereferencing \({} @{} %{} &{} *{} If these operators are not explicitly overloaded then they work in the normal way, yielding the underlying scalar, array, or whatever stores the object data (or the appropriate error message if the dereference operator doesn't match it). Defining a catch-all =nomethod= (see below) makes no difference to this as the catch-all function will not be called to implement a missing dereference operator. If a dereference operator is overloaded then it must return a /reference/ of the appropriate type (for example, the subroutine for key =\){}= should return a reference to a scalar, not a scalar), or another object which overloads the operator: that is, the subroutine only determines what is dereferenced and the actual dereferencing is left to Perl. As a special case, if the subroutine returns the object itself then it will not be called again - avoiding infinite recursion.
- Special nomethod fallback = See “Special Keys for
use overload
”.
Magic Autogeneration
If a method for an operation is not found then Perl tries to autogenerate a substitute implementation from the operations that have been defined.
Note: the behaviour described in this section can be disabled by setting
fallback
to FALSE (see fallback).
In the following tables, numbers indicate priority. For example, the
table below states that, if no implementation for !
has been defined
then Perl will implement it using bool
(that is, by inverting the
value returned by the method for bool
); if boolean conversion is also
unimplemented then Perl will use 0+
or, failing that, ""
.
operator | can be autogenerated from | | 0+ “” bool . x
========|=========================
0+ | 1 2 “” | 1 2 bool | 1 2 int |
1 2 3 ! | 2 3 1 qr | 2 1 3 . | 2 1 3 x | 2 1 3 .= | 3 2 4 1 x= | 3 2 4 1
<> | 2 1 3 -X | 2 1 3
Note: The iterator (<>
) and file test (-X
) operators work as normal:
if the operand is not a blessed glob or IO reference then it is
converted to a string (using the method for ""
, 0+
, or bool
) to be
interpreted as a glob or filename.
operator | can be autogenerated from | | < <=> neg -= -
========|=========================
neg | 1 -= | 1 – | 1 2 abs | a1 a2
b1 b2 [*] < | 1 <= | 1 > | 1 >= | 1 = | 1 !
| 1 * one from [a1, a2]
and one from [b1, b2]
Just as numeric comparisons can be autogenerated from the method for
<=>
, string comparisons can be autogenerated from that for cmp
:
operators | can be autogenerated from
===================|==========================
lt gt le ge eq ne | cmp
Similarly, autogeneration for keys +=
and ++
is analogous to -=
and --
above:
operator | can be autogenerated from | | = +
| 1 2
========|=========================
+= | 1 +
And other assignment variations are analogous to +=
and -=
(and
similar to .=
and x=
above):
operator || = /= %= **= <<= >>= &= ^= |= &.= ^.= |.= --------------–—||--------------------------------------–— autogenerated from || * / % * << >> & ^ | &. ^. |.
Note also that the copy constructor (key =
) may be autogenerated, but
only for objects based on scalars. See Copy Constructor.
Minimal Set of Overloaded Operations
Since some operations can be automatically generated from others, there is a minimal set of operations that need to be overloaded in order to have the complete set of overloaded operations at one’s disposal. Of course, the autogenerated operations may not do exactly what the user expects. The minimal set is:
- - * / % ** << >> x <=> cmp & | ^ ~ &. |. ^. ~. atan2 cos sin exp log
sqrt int “” 0+ bool ~~
Of the conversions, only one of string, boolean or numeric is needed because each can be generated from either of the other two.
Special Keys for “use overload”
nomethod
The nomethod
key is used to specify a catch-all function to be called
for any operator that is not individually overloaded. The specified
function will be passed four parameters. The first three arguments
coincide with those that would have been passed to the corresponding
method if it had been defined. The fourth argument is the use overload
key for that missing method. If the bitwise feature is enabled (see
feature), a fifth TRUE argument is passed to subroutines handling &
,
|
, ^
and ~
to indicate that the caller is expecting numeric
behaviour.
For example, if $a
is an object blessed into a package declaring
use overload nomethod => catch_all, # …
then the operation
3 + $a
could (unless a method is specifically declared for the key +
) result
in a call
catch_all($a, 3, 1, +)
See How Perl Chooses an Operator Implementation.
fallback
The value assigned to the key fallback
tells Perl how hard it should
try to find an alternative way to implement a missing operator.
- defined, but FALSE use overload “fallback” => 0, # … ; This disables Magic Autogeneration.
undef
In the default case where no value is explicitly assigned tofallback
, magic autogeneration is enabled.- TRUE The same as for
undef
, but if a missing operator cannot be autogenerated then, instead of issuing an error message, Perl is allowed to revert to what it would have done for that operator if there had been nouse overload
directive. Note: in most cases, particularly the Copy Constructor, this is unlikely to be appropriate behaviour.
See How Perl Chooses an Operator Implementation.
Copy Constructor
As mentioned above, this operation is called when a mutator is applied
to a reference that shares its object with some other reference. For
example, if $b
is mathemagical, and ++
is overloaded with incr
,
and =
is overloaded with clone
, then the code
$a = $b; # … (other code which does not modify $a or $b) … ++$b;
would be executed in a manner equivalent to
$a = $b; # … $b = $b->clone(undef, “”); $b->incr(undef, “”);
Note:
- The subroutine for
=
does not overload the Perl assignment operator: it is used only to allow mutators to work as described here. (See Assignments above.) - As for other operations, the subroutine implementing ’
' is passed three arguments, though the last two are always =undef
and . - The copy constructor is called only before a call to a function
declared to implement a mutator, for example, if
++$b;
in the code above is effected via a method declared for key++
(or ’nomethod’, passed++
as the fourth argument) or, by autogeneration,+=
. It is not called if the increment operation is effected by a call to the method for+
since, in the equivalent code, $a = $b; $b = $b + 1; the data referred to by$a
is unchanged by the assignment to$b
of a reference to new object data. - The copy constructor is not called if Perl determines that it is unnecessary because there is no other reference to the data being modified.
- If
fallback
is undefined or TRUE then a copy constructor can be autogenerated, but only for objects based on scalars. In other cases it needs to be defined explicitly. Where an object’s data is stored as, for example, an array of scalars, the following might be appropriate: use overload = => sub { bless [ @{$_[0]} ] }, # … - If
fallback
is TRUE and no copy constructor is defined then, for objects not based on scalars, Perl may silently fall back on simple assignment - that is, assignment of the object reference. In effect, this disables the copy constructor mechanism since no new copy of the object data is created. This is almost certainly not what you want. (It is, however, consistent: for example, Perl’s fallback for the++
operator is to increment the reference itself.)
How Perl Chooses an Operator Implementation
Which is checked first, nomethod
or fallback
? If the two operands of
an operator are of different types and both overload the operator, which
implementation is used? The following are the precedence rules:
- If the first operand has declared a subroutine to overload the operator then use that implementation.
- Otherwise, if fallback is TRUE or undefined for the first operand then see if the rules for autogeneration allows another of its operators to be used instead.
- Unless the operator is an assignment (
+=
,-=
, etc.), repeat step (1) in respect of the second operand. - Repeat Step (2) in respect of the second operand.
- If the first operand has a nomethod method then use that.
- If the second operand has a nomethod method then use that.
- If
fallback
is TRUE for both operands then perform the usual operation for the operator, treating the operands as numbers, strings, or booleans as appropriate for the operator (see note). - Nothing worked - die.
Where there is only one operand (or only one operand with overloading) the checks in respect of the other operand above are skipped.
There are exceptions to the above rules for dereference operations
(which, if Step 1 fails, always fall back to the normal, built-in
implementations - see Dereferencing), and for ~~
(which has its own
set of rules - see Matching
under Overloadable Operations above).
Note on Step 7: some operators have a different semantic depending on the type of their operands. As there is no way to instruct Perl to treat the operands as, e.g., numbers instead of strings, the result here may not be what you expect. See BUGS AND PITFALLS.
Losing Overloading
The restriction for the comparison operation is that even if, for
example, cmp
should return a blessed reference, the autogenerated lt
function will produce only a standard logical value based on the
numerical value of the result of cmp
. In particular, a working numeric
conversion is needed in this case (possibly expressed in terms of other
conversions).
Similarly, .=
and x=
operators lose their mathemagical properties if
the string conversion substitution is applied.
When you chop() a mathemagical object it is promoted to a string and its mathemagical properties are lost. The same can happen with other operations as well.
Inheritance and Overloading
Overloading respects inheritance via the @ISA
hierarchy. Inheritance
interacts with overloading in two ways.
- Method names in the “use overload” directive
- If
value
in use overload key => value; is a string, it is interpreted as a method name - which may (in the usual way) be inherited from another class. - Overloading of an operation is inherited by derived classes
- Any
class derived from an overloaded class is also overloaded and inherits
its operator implementations. If the same operator is overloaded in
more than one ancestor then the implementation is determined by the
usual inheritance rules. For example, if
A
inherits fromB
andC
(in that order),B
overloads+
with\&D::plus_sub
, andC
overloads+
by"plus_meth"
, then the subroutineD::plus_sub
will be called to implement operation+
for an object in packageA
.
Note that in Perl version prior to 5.18 inheritance of the fallback
key was not governed by the above rules. The value of fallback
in the
first overloaded ancestor was used. This was fixed in 5.18 to follow the
usual rules of inheritance.
Run-time Overloading
Since all use
directives are executed at compile-time, the only way to
change overloading during run-time is to
eval use overload “+” => \&addmethod;
You can also use
eval no overload “+”, “–”, “<=”;
though the use of these constructs during run-time is questionable.
Public Functions
Package overload.pm
provides the following public functions:
- overload::StrVal(arg)
- Gives the string value of
arg
as in the absence of stringify overloading. If you are using this to get the address of a reference (useful for checking if two references point to the same thing) then you may be better off usingScalar::Util::refaddr()
, which is faster. - overload::Overloaded(arg)
- Returns true if
arg
is subject to overloading of some operations. - overload::Method(obj,op)
- Returns
undef
or a reference to the method that implementsop
.
Overloading Constants
For some applications, the Perl parser mangles constants too much. It is
possible to hook into this process via overload::constant()
and
overload::remove_constant()
functions.
These functions take a hash as an argument. The recognized keys of this hash are:
- integer
- to overload integer constants,
- float
- to overload floating point constants,
- binary
- to overload octal and hexadecimal constants,
- (no term)
- to overload
q
-quoted strings, constant pieces ofqq
- andqx
-quoted strings and here-documents, - qr
- to overload constant pieces of regular expressions.
The corresponding values are references to functions which take three
arguments: the first one is the initial string form of the constant,
the second one is how Perl interprets this constant, the third one is
how the constant is used. Note that the initial string form does not
contain string delimiters, and has backslashes in backslash-delimiter
combinations stripped (thus the value of delimiter is not relevant for
processing of this string). The return value of this function is how
this constant is going to be interpreted by Perl. The third argument is
undefined unless for overloaded q
- and qr
- constants, it is q
in
single-quote context (comes from strings, regular expressions, and
single-quote HERE documents), it is tr
for arguments of tr=/=y
operators, it is s
for right-hand side of s
-operator, and it is qq
otherwise.
Since an expression "ab$cd,,"
is just a shortcut for ab . $cd . ,,
,
it is expected that overloaded constant strings are equipped with
reasonable overloaded catenation operator, otherwise absurd results will
result. Similarly, negative numbers are considered as negations of
positive constants.
Note that it is probably meaningless to call the functions overload::constant() and overload::remove_constant() from anywhere but import() and unimport() methods. From these methods they may be called as
sub import { shift; return unless @_; die “unknown import: @_” unless @_ == 1 and $_[0] eq :constant; overload::constant integer => sub {Math::BigInt->new(shift)}; }
IMPLEMENTATION
What follows is subject to change RSN.
The table of methods for all operations is cached in magic for the
symbol table hash for the package. The cache is invalidated during
processing of use overload
, no overload
, new function definitions,
and changes in @ISA
.
(Every SVish thing has a magic queue, and magic is an entry in that
queue. This is how a single variable may participate in multiple forms
of magic simultaneously. For instance, environment variables regularly
have two forms at once: their %ENV
magic and their taint magic.
However, the magic which implements overloading is applied to the
stashes, which are rarely used directly, thus should not slow down
Perl.)
If a package uses overload, it carries a special flag. This flag is also
set when new functions are defined or @ISA
is modified. There will be
a slight speed penalty on the very first operation thereafter that
supports overloading, while the overload tables are updated. If there is
no overloading present, the flag is turned off. Thus the only speed
penalty thereafter is the checking of this flag.
It is expected that arguments to methods that are not explicitly supposed to be changed are constant (but this is not enforced).
COOKBOOK
Please add examples to what follows!
Two-face Scalars
Put this in two_face.pm in your Perl library directory:
package two_face; # Scalars with separate string and # numeric values. sub new { my $p = shift; bless [@_], $p } use overload “” => \&str, 0+ => \&num, fallback => 1; sub num {shift->[1]} sub str {shift->[0]}
Use it as follows:
require two_face; my $seven = two_face->new(“vii”, 7); printf “seven=$seven, seven=%d, eight=%d\n”, $seven, $seven+1; print “seven contains i\n” if $seven =~ i;
(The second line creates a scalar which has both a string value, and a numeric value.) This prints:
seven=vii, seven=7, eight=8 seven contains i
Two-face References
Suppose you want to create an object which is accessible as both an array reference and a hash reference.
package two_refs; use overload %{} => \&gethash, @{} => sub { $ {shift()} }; sub new { my $p = shift; bless \ [@_], $p; } sub gethash { my %h; my $self = shift; tie %h, ref $self, $self; \%h; } sub TIEHASH { my $p = shift; bless \ shift, $p } my %fields; my $i = 0; $fields{$_} = $i++ foreach qw{zero one two three}; sub STORE { my $self = ${shift()}; my $key = $fields{shift()}; defined $key or die “Out of band access”; \[self->[$key] = shift; } sub FETCH { my $self = ${shift()}; my $key = $fields{shift()}; defined $key or die "Out of band access"; \]self->[$key]; }
Now one can access an object using both the array and hash syntax:
my $bar = two_refs->new(3,4,5,6); $bar->[2] = 11; $bar->{two} == 11 or die bad hash fetch;
Note several important features of this example. First of all, the
actual type of $bar
is a scalar reference, and we do not overload
the scalar dereference. Thus we can get the actual non-overloaded
contents of $bar
by just using $$bar
(what we do in functions which
overload dereference). Similarly, the object returned by the TIEHASH()
method is a scalar reference.
Second, we create a new tied hash each time the hash syntax is used. This allows us not to worry about a possibility of a reference loop, which would lead to a memory leak.
Both these problems can be cured. Say, if we want to overload hash dereference on a reference to an object which is implemented as a hash itself, the only problem one has to circumvent is how to access this actual hash (as opposed to the virtual hash exhibited by the overloaded dereference operator). Here is one possible fetching routine:
sub access_hash { my ($self, $key) = (shift, shift); my $class = ref $self; bless $self, overload::dummy; # Disable overloading of %{} my $out = $self->{$key}; bless $self, $class; # Restore overloading $out; }
To remove creation of the tied hash on each access, one may an extra level of indirection which allows a non-circular structure of references:
package two_refs1; use overload %{} => sub { ${shift()}->[1] }, @{} => sub { ${shift()}->[0] }; sub new { my $p = shift; my $a = [@_]; my %h; tie %h, $p, $a; bless \ [$a, \%h], $p; } sub gethash { my %h; my $self = shift; tie %h, ref $self, $self; \%h; } sub TIEHASH { my $p = shift; bless \ shift, $p } my %fields; my $i = 0; $fields{$_} = $i++ foreach qw{zero one two three}; sub STORE { my $a = ${shift()}; my $key = $fields{shift()}; defined $key or die “Out of band access”; $a->[$key] = shift; } sub FETCH { my $a = ${shift()}; my $key = $fields{shift()}; defined $key or die “Out of band access”; $a->[$key]; }
Now if $baz
is overloaded like this, then $baz
is a reference to a
reference to the intermediate array, which keeps a reference to an
actual array, and the access hash. The *tie()*ing object for the access
hash is a reference to a reference to the actual array, so
- There are no loops of references.
- Both objects which are blessed into the class
two_refs1
are references to a reference to an array, thus references to a scalar. Thus the accessor expression$$foo->[$ind]
involves no overloaded operations.
Symbolic Calculator
Put this in symbolic.pm in your Perl library directory:
package symbolic; # Primitive symbolic calculator use overload nomethod => \&wrap; sub new { shift; bless [n, @_] } sub wrap { my ($obj, $other, $inv, $meth) = @_; ($obj, $other) = ($other, $obj) if $inv; bless [$meth, $obj, $other]; }
This module is very unusual as overloaded modules go: it does not
provide any usual overloaded operators, instead it provides an
implementation for "nomethod"
. In this example the nomethod
subroutine returns an object which encapsulates operations done over the
objects: symbolic->new(3)
contains [n, 3]
, 2 +
symbolic->new(3)
contains [+, 2, [n, 3]]
.
Here is an example of the script which calculates the side of circumscribed octagon using the above package:
require symbolic; my $iter = 1; # 2**($iter+2) = 8 my $side = symbolic->new(1); my $cnt = $iter; while ($cnt–) { $side = (sqrt(1 + $side**2) - 1)/$side; } print “OK\n”;
The value of $side
is
[/, [-, [sqrt, [+, 1, [**, [n, 1], 2]], undef], 1], [n, 1]]
Note that while we obtained this value using a nice little script, there
is no simple way to use this value. In fact this value may be
inspected in debugger (see perldebug), but only if bareStringify
*O*ption is set, and not via p
command.
If one attempts to print this value, then the overloaded operator ""
will be called, which will call nomethod
operator. The result of this
operator will be stringified again, but this result is again of type
symbolic
, which will lead to an infinite loop.
Add a pretty-printer method to the module symbolic.pm:
sub pretty { my ($meth, $a, $b) = @{+shift}; $a = u unless defined $a; $b = u unless defined $b; $a = $a->pretty if ref $a; $b = $b->pretty if ref $b; “[$meth $a $b]”; }
Now one can finish the script by
print “side = ”, $side->pretty, “\n”;
The method pretty
is doing object-to-string conversion, so it is
natural to overload the operator ""
using this method. However, inside
such a method it is not necessary to pretty-print the components $a
and $b
of an object. In the above subroutine "[$meth $a $b]"
is a
catenation of some strings and components $a
and $b
. If these
components use overloading, the catenation operator will look for an
overloaded operator .
; if not present, it will look for an overloaded
operator ""
. Thus it is enough to use
use overload nomethod => \&wrap, “” => \&str; sub str { my ($meth, $a, $b) = @{+shift}; $a = u unless defined $a; $b = u unless defined $b; “[$meth $a $b]”; }
Now one can change the last line of the script to
print “side = $side\n”;
which outputs
side = [/ [- [sqrt [+ 1 [** [n 1 u] 2]] u] 1] [n 1 u]]
and one can inspect the value in debugger using all the possible methods.
Something is still amiss: consider the loop variable $cnt
of the
script. It was a number, not an object. We cannot make this value of
type symbolic
, since then the loop will not terminate.
Indeed, to terminate the cycle, the $cnt
should become false. However,
the operator bool
for checking falsity is overloaded (this time via
overloaded ""
), and returns a long string, thus any object of type
symbolic
is true. To overcome this, we need a way to compare an object
to 0. In fact, it is easier to write a numeric conversion routine.
Here is the text of symbolic.pm with such a routine added (and slightly modified str()):
package symbolic; # Primitive symbolic calculator use overload nomethod => \&wrap, “” => \&str, 0+ => \# sub new { shift; bless [n, @_] } sub wrap { my ($obj, $other, $inv, $meth) = @_; ($obj, $other) = ($other, $obj) if $inv; bless [$meth, $obj, $other]; } sub str { my ($meth, $a, $b) = @{+shift}; $a = u unless defined $a; if (defined $b) { “[$meth $a $b]”; } else { “[$meth $a]”; } } my %subr = ( n => sub {$_[0]}, sqrt => sub {sqrt $_[0]}, - => sub {shift() - shift()}, + => sub {shift() + shift()}, / => sub {shift() / shift()}, * => sub {shift()
shift()}, * => sub {shift() * shift()}, ); sub num { my ($meth, $a,
$b) = @{+shift}; my $subr = $subr{$meth} or die “Do not know how to ($meth) in symbolic”; $a = $a->num if ref $a eq _ PACKAGE ; $b = $b->num if ref $b eq _ _PACKAGE _; $subr->($a,$b); }
All the work of numeric conversion is done in %subr
and num(). Of
course, %subr
is not complete, it contains only operators used in the
example below. Here is the extra-credit question: why do we need an
explicit recursion in num()? (Answer is at the end of this section.)
Use this module like this:
require symbolic; my $iter = symbolic->new(2); # 16-gon my $side = symbolic->new(1); my $cnt = $iter; while ($cnt) { $cnt = $cnt - 1; # Mutator – not implemented $side = (sqrt(1 + $side**2) - 1)/$side; } printf “%s=%f\n”, $side, $side; printf “pi=%f\n”, $side*(2**($iter+2));
It prints (without so many line breaks)
[/ [- [sqrt [+ 1 [** [/ [- [sqrt [+ 1 [** [n 1] 2]]] 1] [n 1]] 2]]] 1] [/ [- [sqrt [+ 1 [** [n 1] 2]]] 1] [n 1]]]=0.198912 pi=3.182598
The above module is very primitive. It does not implement mutator
methods (++
, -=
and so on), does not do deep copying (not required
without mutators!), and implements only those arithmetic operations
which are used in the example.
To implement most arithmetic operations is easy; one should just use the
tables of operations, and change the code which fills %subr
to
my %subr = ( n > sub {$_[0]} ); foreach my $op (split " ",
$overload::ops{with_assign}) { $subr{$op} = $subr{"$op
“} = eval ”sub
{shift() $op shift()}“; } my @bins = qw(binary 3way_comparison
num_comparison str_comparison); foreach my $op (split ” “,
”@overload::ops{ @bins }“) { $subr{$op} = eval ”sub {shift() $op
shift()}“; } foreach my $op (split ” “, ”@overload::ops{qw(unary
func)}“) { print ”defining $op\n“; $subr{$op} = eval ”sub {$op
shift()}“; }
Since subroutines implementing assignment operators are not required to
modify their operands (see Overloadable Operations above), we do not
need anything special to make +=
and friends work, besides adding
these operators to %subr
and defining a copy constructor (needed since
Perl has no way to know that the implementation of +=
does not mutate
the argument - see Copy Constructor).
To implement a copy constructor, add = => \&cpy
to use overload
line, and code (this code assumes that mutators change things one level
deep only, so recursive copying is not needed):
sub cpy { my $self = shift; bless [@$self], ref $self; }
To make ++
and --
work, we need to implement actual mutators, either
directly, or in nomethod
. We continue to do things inside nomethod
,
thus add
if ($meth eq ++ or $meth eq –) { @$obj = ($meth, (bless [@$obj]), 1); # Avoid circular reference return $obj; }
after the first line of wrap(). This is not a most effective implementation, one may consider
sub inc { $_[0] = bless [++, shift, 1]; }
instead.
As a final remark, note that one can fill %subr
by
my %subr = ( n > sub {$_[0]} ); foreach my $op (split " ",
$overload::ops{with_assign}) { $subr{$op} = $subr{"$op
“} = eval ”sub
{shift() $op shift()}“; } my @bins = qw(binary 3way_comparison
num_comparison str_comparison); foreach my $op (split ” “,
”@overload::ops{ @bins }“) { $subr{$op} = eval ”sub {shift() $op
shift()}“; } foreach my $op (split ” “, ”@overload::ops{qw(unary
func)}“) { $subr{$op} = eval ”sub {$op shift()}“; } $subr{+} =
$subr{}; $subr{–} = $subr{-};
This finishes implementation of a primitive symbolic calculator in 50 lines of Perl code. Since the numeric values of subexpressions are not cached, the calculator is very slow.
Here is the answer for the exercise: In the case of str(), we need no
explicit recursion since the overloaded .
-operator will fall back to
an existing overloaded operator ""
. Overloaded arithmetic operators
do not fall back to numeric conversion if fallback
is not explicitly
requested. Thus without an explicit recursion num() would convert
[+, $a, $b]
to $a + $b
, which would just rebuild the argument of
num().
If you wonder why defaults for conversion are different for str() and
num(), note how easy it was to write the symbolic calculator. This
simplicity is due to an appropriate choice of defaults. One extra note:
due to the explicit recursion num() is more fragile than sym(): we
need to explicitly check for the type of $a
and $b
. If components
$a
and $b
happen to be of some related type, this may lead to
problems.
Really Symbolic Calculator
One may wonder why we call the above calculator symbolic. The reason is that the actual calculation of the value of expression is postponed until the value is used.
To see it in action, add a method
sub STORE { my $obj = shift; $#$obj = 1; @$obj->[0,1] = (=, shift); }
to the package symbolic
. After this change one can do
my $a = symbolic->new(3); my $b = symbolic->new(4); my $c = sqrt($a**2 + $b**2);
and the numeric value of $c
becomes 5. However, after calling
$a->STORE(12); $b->STORE(5);
the numeric value of $c
becomes 13. There is no doubt now that the
module symbolic provides a symbolic calculator indeed.
To hide the rough edges under the hood, provide a *tie()*d interface to
the package symbolic
. Add methods
sub TIESCALAR { my $pack = shift; $pack->new(@_) } sub FETCH { shift } sub nop { } # Around a bug
(the bug, fixed in Perl 5.14, is described in BUGS). One can use this new interface as
tie $a, symbolic, 3; tie $b, symbolic, 4; $a->nop; $b->nop; # Around a bug my $c = sqrt($a**2 + $b**2);
Now numeric value of $c
is 5. After $a = 12; $b = 5
the numeric
value of $c
becomes 13. To insulate the user of the module add a
method
sub vars { my $p = shift; tie($_, $p), $_->nop foreach @_; }
Now
my ($a, $b); symbolic->vars($a, $b); my $c = sqrt($a**2 + $b**2); $a = 3; $b = 4; printf “c5 %s=%f\n”, $c, $c; $a = 12; $b = 5; printf “c13 %s=%f\n”, $c, $c;
shows that the numeric value of $c
follows changes to the values of
$a
and $b
.
AUTHOR
Ilya Zakharevich </ilya@math.mps.ohio-state.edu/>.
SEE ALSO
The overloading
pragma can be used to enable or disable overloaded
operations within a lexical scope - see overloading.
DIAGNOSTICS
When Perl is run with the -Do switch or its equivalent, overloading induces diagnostic messages.
Using the m
command of Perl debugger (see perldebug) one can deduce
which operations are overloaded (and which ancestor triggers this
overloading). Say, if eq
is overloaded, then the method (eq
is shown
by debugger. The method ()
corresponds to the fallback
key (in fact
a presence of this method shows that this package has overloading
enabled, and it is what is used by the Overloaded
function of module
overload
).
The module might issue the following warnings:
- Odd number of arguments for overload::constant
- (W) The call to overload::constant contained an odd number of arguments. The arguments should come in pairs.
- ’%s’ is not an overloadable type
- (W) You tried to overload a constant type the overload package is unaware of.
- ’%s’ is not a code reference
- (W) The second (fourth, sixth, …) argument of overload::constant needs to be a code reference. Either an anonymous subroutine, or a reference to a subroutine.
- overload arg ’%s’ is invalid
- (W)
use overload
was passed an argument it did not recognize. Did you mistype an operator?
BUGS AND PITFALLS
- A pitfall when fallback is TRUE and Perl resorts to a built-in
implementation of an operator is that some operators have more than
one semantic, for example
|
: use overload 0+> sub { $_[0]->{n}; }, fallback => 1; my $x = bless { n => 4 }, "main"; my $y = bless { n => 8 }, "main"; print $x | $y, "\n"; You might expect this to output 12. In fact, it prints <: the ASCII result of treating | as a bitwise string operator - that is, the result of treating the operands as the strings 4 and 8 rather than numbers. The fact that numify (=0+
) is implemented but stringify (""
) isn’t makes no difference since the latter is simply autogenerated from the former. The only way to change this is to provide your own subroutine for|
. - Magic autogeneration increases the potential for inadvertently
creating self-referential structures. Currently Perl will not free
self-referential structures until cycles are explicitly broken. For
example, use overload +
> add; sub add { bless [ \$_[0], \$_[1] ] }; is asking for trouble, since $obj +
$y; will effectively become $obj = add($obj, $y, undef); with the same result as $obj = [\$obj, \$foo]; Even if no explicit assignment-variants of operators are present in the script, they may be generated by the optimizer. For example, “obj = $obj\n” may be optimized to my $tmp = obj = . $obj; $tmp .= “\n”; - The symbol table is filled with names looking like line-noise.
- This bug was fixed in Perl 5.18, but may still trip you up if you are
using older versions: For the purpose of inheritance every overloaded
package behaves as if
fallback
is present (possibly undefined). This may create interesting effects if some package is not overloaded, but inherits from two overloaded packages. - Before Perl 5.14, the relation between overloading and *tie()*ing was
broken. Overloading was triggered or not based on the previous class
of the *tie()*d variable. This happened because the presence of
overloading was checked too early, before any *tie()*d access was
attempted. If the class of the value *FETCH()*ed from the tied
variable does not change, a simple workaround for code that is to run
on older Perl versions is to access the value (via
() = $foo
or some such) immediately after *tie()*ing, so that after this call the previous class coincides with the current one. - Barewords are not covered by overloaded string constants.
- The range operator
..
cannot be overloaded.