Manpages - XkbAllocGeomDoodads.3
Table of Contents
NAME
XkbAllocGeomDoodads - Allocate doodads that are global to a keyboard geometry
SYNOPSIS
Status XkbAllocGeomDoodads ( XkbGeometryPtr */geom/ ,* int */num_needed/ );*
ARGUMENTS
- - geom
- geometry for which doodads should be allocated
- - num_needed
- number of new doodads required
DESCRIPTION
Xkb provides a number of functions to allocate and free subcomponents of a keyboard geometry. Use these functions to create or modify keyboard geometries. Note that these functions merely allocate space for the new element(s), and it is up to you to fill in the values explicitly in your code. These allocation functions increase sz_* but never touch num_* (unless there is an allocation failure, in which case they reset both sz_* and num_* to zero). These functions return Success if they succeed, BadAlloc if they are not able to allocate space, or BadValue if a parameter is not as expected.
XkbAllocGeomDoodads allocates num_needed doodads and adds them to the specified geometry geom. No initialization of the doodads is done.
DIAGNOSTICS
- BadAlloc
- Unable to allocate storage
- BadValue
- An argument is out of range