Manpages - SDL_VideoInfo.3

Table of Contents

NAME

SDL_VideoInfo - Video Target information

STRUCTURE DEFINITION

  typedef struct{
    Uint32 hw_available:1;
    Uint32 wm_available:1;
    Uint32 blit_hw:1;
    Uint32 blit_hw_CC:1;
    Uint32 blit_hw_A:1;
    Uint32 blit_sw:1;
    Uint32 blit_sw_CC:1;
    Uint32 blit_sw_A:1;
    Uint32 blit_fill;
    Uint32 video_mem;
    SDL_PixelFormat *vfmt;
  } SDL_VideoInfo;

STRUCTURE DATA

hw_available
Is it possible to create hardware surfaces?
wm_available
Is there a window manager available
blit_hw
Are hardware to hardware blits accelerated?
blit_hw_CC
Are hardware to hardware colorkey blits accelerated?
blit_hw_A
Are hardware to hardware alpha blits accelerated?
blit_sw
Are software to hardware blits accelerated?
blit_sw_CC
Are software to hardware colorkey blits accelerated?
blit_sw_A
Are software to hardware alpha blits accelerated?
blit_fill
Are color fills accelerated?
video_mem
Total amount of video memory in Kilobytes
vfmt
Pixel format of the video device

DESCRIPTION

This (read-only) structure is returned by SDL_GetVideoInfo. It contains information on either the ’best’ available mode (if called before SDL_SetVideoMode) or the current video mode.

SEE ALSO

SDL_PixelFormat, SDL_GetVideoInfo

Author: dt

Created: 2022-02-20 Sun 19:54