Manpages - SDL_Rect.3

Table of Contents

NAME

SDL_Rect - Defines a rectangular area

STRUCTURE DEFINITION

  typedef struct{
    Sint16 x, y;
    Uint16 w, h;
  } SDL_Rect;

STRUCTURE DATA

x, y
Position of the upper-left corner of the rectangle
w, h
The width and height of the rectangle

DESCRIPTION

A SDL_Rect defines a rectangular area of pixels. It is used by SDL_BlitSurface to define blitting regions and by several other video functions.

SEE ALSO

SDL_BlitSurface, SDL_UpdateRect

Author: dt

Created: 2022-02-20 Sun 20:49