Manpages - SDL_JoyButtonEvent.3

Table of Contents

NAME

SDL_JoyButtonEvent - Joystick button event structure

STRUCTURE DEFINITION

  typedef struct{
    Uint8 type;
    Uint8 which;
    Uint8 button;
    Uint8 state;
  } SDL_JoyButtonEvent;

STRUCTURE DATA

type
SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP
which
Joystick device index
button
Joystick button index
state
SDL_PRESSED or SDL_RELEASED

DESCRIPTION

SDL_JoyButtonEvent is a member of the SDL_Event union and is used when an event of type SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP is reported.

A SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP event occurs when ever a user presses or releases a button on a joystick. The field which is the index of the joystick that reported the event and button is the index of the button (for a more detailed explaination see the Joystick section). state is the current state or the button which is either SDL_PRESSED or SDL_RELEASED.

SEE ALSO

SDL_Event, Joystick Functions, SDL_JoystickEventState, SDL_JoystickGetButton

Author: dt

Created: 2022-02-20 Sun 20:08