Manpages - SDL_GetMouseState.3

Table of Contents

NAME

SDL_GetMouseState - Retrieve the current state of the mouse

SYNOPSIS

#include “SDL.h”

Uint8 SDL_GetMouseState*(*int *x, int *y);

DESCRIPTION

The current button state is returned as a button bitmask, which can be tested using the SDL_BUTTON(X) macros, and x and y are set to the current mouse cursor position. You can pass NULL for either x or y.

EXAMPLE

  SDL_PumpEvents();
  if(SDL_GetMouseState(NULL, NULL)&SDL_BUTTON(1))
    printf("Mouse Button 1(left) is pressed.
  ");

SEE ALSO

SDL_GetRelativeMouseState, SDL_PumpEvents

Author: dt

Created: 2022-02-20 Sun 19:51