Manpages - RTCRayHit.3embree3
Table of Contents
  
NAME
RTCRayHit - combined single ray/hit structure
SYNOPSIS
  #include <embree3/rtcore_ray.h>
  struct RTCORE_ALIGN(16) RTCRayHit
  {
    struct RTCRay ray;
    struct RTCHit hit;
  };
DESCRIPTION
The RTCRayHit structure is used as input for the rtcIntersect-type
functions and stores the ray to intersect and some hit fields that hold
the intersection result afterwards.
The embree3/rtcore_ray.h header additionally defines the same ray/hit
structure in structure of array (SOA) layout for API functions accepting
ray packets of size 4 (RTCRayHit4 type), size 8 (RTCRayHit8 type),
and size 16 (RTCRayHit16 type). The header additionally defines an
RTCRayHitNt template to generate ray/hit packets of an arbitrary
compile-time size.
EXIT STATUS
SEE ALSO
[RTCRay], [RTCHit]