Manpages - RTCFormat.3embree3
Table of Contents
NAME
RTCFormat - specifies format of data in buffers
SYNOPSIS
#include <embree3/rtcore_ray.h> enum RTCFormat { RTC_FORMAT_UINT, RTC_FORMAT_UINT2, RTC_FORMAT_UINT3, RTC_FORMAT_UINT4, RTC_FORMAT_FLOAT, RTC_FORMAT_FLOAT2, RTC_FORMAT_FLOAT3, RTC_FORMAT_FLOAT4, RTC_FORMAT_FLOAT5, RTC_FORMAT_FLOAT6, RTC_FORMAT_FLOAT7, RTC_FORMAT_FLOAT8, RTC_FORMAT_FLOAT9, RTC_FORMAT_FLOAT10, RTC_FORMAT_FLOAT11, RTC_FORMAT_FLOAT12, RTC_FORMAT_FLOAT13, RTC_FORMAT_FLOAT14, RTC_FORMAT_FLOAT15, RTC_FORMAT_FLOAT16, RTC_FORMAT_FLOAT3X4_ROW_MAJOR, RTC_FORMAT_FLOAT4X4_ROW_MAJOR, RTC_FORMAT_FLOAT3X4_COLUMN_MAJOR, RTC_FORMAT_FLOAT4X4_COLUMN_MAJOR, RTC_FORMAT_GRID,
};
DESCRIPTION
The RTFormat
structure defines the data format stored in data buffers
provided to Embree using the [rtcSetGeometryBuffer],
[rtcSetSharedGeometryBuffer], and [rtcSetNewGeometryBuffer] API calls.
The RTC_FORMAT_UINT/2/3/4
format are used to specify that data buffers
store unsigned integers, or unsigned integer vectors of size 2,3 or 4.
This format has typically to get used when specifying index buffers,
e.g. RTC_FORMAT_UINT3
for triangle meshes.
The RTC_FORMAT_FLOAT/2/3/4...
format are used to specify that data
buffers store single precision floating point values, or vectors there
of (size 2,3,4, etc.). This format is typcally used to specify to format
of vertex buffers, e.g. the RTC_FORMAT_FLOAT3
type for vertex buffers
of triangle meshes.
The RTC_FORMAT_FLOAT3X4_ROW_MAJOR
and
RTC_FORMAT_FLOAT3X4_COLUMN_MAJOR
formats, specify a 3x4 floating point
matrix layed out either row major or column major. The
RTC_FORMAT_FLOAT4X4_ROW_MAJOR
and RTC_FORMAT_FLOAT4X4_COLUMN_MAJOR
formats, specify a 4x4 floating point matrix layed out either row major
or column major. These matrix formats are used in the
[rtcSetGeometryTransform] function in order to set a transformation
matrix for geometries.
The RTC_FORMAT_GRID
is a special data format used to specify grid
primitives of layout RTCGrid when creating grid geometries (see
[RTC_GEOMETRY_TYPE_GRID]).
EXIT STATUS
SEE ALSO
[rtcSetGeometryBuffer], [rtcSetSharedGeometryBuffer], [rtcSetNewGeometryBuffer], [rtcSetGeometryTransform]